Last week I continued working on improving the 3d models in the game.
My progress stalled a bit when the weekend rolled around as we celebrated my friend's birthday.
So I'm more or less in the middle of working on a capuchin monkey model.
Texturing our Capuchin monkey model in Substance Painter.
Rigging our Capuchin monkey model in Blender.
Going to finish up the Capuchin mesh and then begin work on some other assets that we need.
Cya next time!