105 - Slow Week
February 7, 2021
This week I worked on the crafting user interface. The buttons are technically working, but the interface is just quickly thrown in and needs to be cleaned up.
I should have had it all cleaned by this journal entry, but I did not get as much work done last week as usual.
I made a dating app account and spent quite a bit of time on it, which took away from time that is usually spent focusing on Akigi.
Thankfully I think that I've re-gained control and don't feel as much of an impulsive urge to check and use the app.
So I should be getting a normal amount of work done by the next journal entry.
Other Notes / Progress
- Some ergonomic improvements to the engine's user interface crate. Quite a ways away from having something that feels seamless, but I'll get there over time.
January Finances
The finances for January 2021 were:
item | cost / earning |
---|---|
revenue | + $4.99 |
Stripe fees | - $0.44 |
aws | - $225.79 |
adobe substance | - $19.90 |
GitHub | - $9.00 |
adobe photoshop | - $10.65 |
adobe illustrator | - $22.38 |
Datadog Pro | - $8.12 |
MacBook Pro | - $3,899 |
--- | --- |
total | - $4190.29 |
Next Journal Entry
For the next journal entry I will be focused on getting the crafting interface cleaned up.
I'll also continue to work on the game editor.
Some of the upcoming features are undo/redo, some enhancements to terrain editing, and introducing the ability to edit tiles so that I can control which tiles can be walked on.
I will be back next week. Goodbye for now.
- CFN