January 31, 2021
This week I finished implementing the code for being able to craft all of the intermediary items that go into crafting bows.
It is now very easy to add new items and crafting recipes into the game.
Next I need to create the models and textures for all of the new items, as well as the user interface for crafting.
There is a fair chunk of UI work to do, but as usual most of it is foundation work that will make future UI work easier.
I added the ability to delete scenery from within the editor by pressing
x followed by
Slowly but surely it is getting easier to add in new game play.
The inflection point is near.
The top priority for this week is to work on adding the crafting interface into the game.
I will also be implementing Undo/Redo in the editor.
I will be back next week. Goodbye for now.